<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Project Mole Devlog - itch.io</title><link>https://insightgamesuk.itch.io/project-mole</link><item><guid>https://insightgamesuk.itch.io/project-mole/devlog/1557435/project-mole-day-4</guid><title>Project Mole: Day 4</title><link>https://insightgamesuk.itch.io/project-mole/devlog/1557435/project-mole-day-4</link><pubDate>Thu, 18 Jun 2026 15:27:41 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3OTQ0NTY4LnBuZw==/400x224%23c/a2vltM.png"/><p>Day 4: It&#039;s out! After a few very good days of work, I managed to get Project Mole finished faster than I was expecting so it&#039;s available now! The big thing I learned working on this is the importance...</p>]]></description></item><item><guid>https://insightgamesuk.itch.io/project-mole/devlog/1556621/project-mole-day-3</guid><title>Project Mole: Day 3</title><link>https://insightgamesuk.itch.io/project-mole/devlog/1556621/project-mole-day-3</link><pubDate>Wed, 17 Jun 2026 18:23:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I meant to write one of these every day this week. Sometimes plans collapse immediately, fortunately development has gone much more smoothly. Yesterday, I got the save system working. My custom packag...</p>]]></description></item><item><guid>https://insightgamesuk.itch.io/project-mole/devlog/1554903/project-mole-day-1</guid><title>Project Mole: Day 1</title><link>https://insightgamesuk.itch.io/project-mole/devlog/1554903/project-mole-day-1</link><pubDate>Mon, 15 Jun 2026 19:35:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just like last year, and the year before, I&#039;m taking a week away from my main project to get a small scale project from idea to completion as fast as possible. This year, the idea was simple, Whack-A-...</p>]]></description></item></channel></rss>